DEAD OF NIGHT: the little book of horrors

Dead of Night: the Little Book of Horrors is a roleplaying game based on b-movie horror, slasher flicks and campfire tales of things that go bump in the night. Dead of Night is a pocket roleplaying game in the true sense of the word - it is only a quarter of the size of a normal roleplay book, small enough to fit in your pocket and play just about anywhere!

At the core of Dead of Night are the Survival Points and Tension mechanics, designed to work in tandem to encourage players to embrace horror movie cliches, take control of the story and put their victim's life in danger, whilst giving the GM freedom to rack up the tension and guide the story to it's grisly conclusion.

Dead of Night is designed to be pick-up-and-playable, with streamlined mechanics, ready made monsters, characters and scenarios, as well as plenty of guidelines for making your own on the fly. It can be as detailed or lite as you want, and supports any type of horror game.

Dead of Night is available direct from Key20 or Indie Press Revolution.

"A pocket horror roleplaying game with a fast resolution system and a lot of options that will have you bashing werewolves in no time." - Eddy Webb, RPG.net

"Dead of Night accomplishes exactly what it sets out to do - it is a simple, portable game that captures the feel of horror movies to a tee. While it is perhaps the wrong time of year for it, unless I get snowed in in an isolated mountain cabin and find that the phones are dead, then come October I will be pulling this game out." - Paul Tevis, Have Games Will Travel

"Spending Survival Points and spending Tension Points are the real meat of the game, affecting or framing the way the basic dice-resolution functions. It's a lot like the way that Luck and Attention Stars interact as the stronger mechanic framing or holding the action-resolution dice in Space Rat, and if you don't think that's a ringing endorsement, then you must not be paying attention." - Ron Edwards

"Is it playable? Oh, yes, I see no problem in using these mechanics to actually play a game. Is it especially suited to it's purpose? Well, if it's purpose is horror roleplaying in a very narrative-driven style, yes, it works for that … If the purpose is to create a very portable gaming book to carry around with you, it's even better - it small, pretty complete, needs very little paperwork indeed, and is easily readable." - Wulf Corbett, RPG.net

Dead of Night adventures

We've released two Dead of Night adventures so far, both now available at RPGNow. Coyote Creek is priced at just $1 and Night of the Santa Claws is free!

Dead of Night

The bite-size game of
larger-than-life horror roleplaying.

Author: Merwin Shanmugasundaram & Andrew Kenrick

Editor: Ian Sturrock

Cover: Eric Lofgren
Interior Art: Eric Lofgren & Michael Cunliffe

Product Code: SMH001
Release Date: out now!
Format: 4.25" x 5.5" softcover
Page Count: 224
Price: $19.95

ART PREVIEW

Check out an exclusive sneak peek of some of the fantastic artwork by Eric Lofgren and Michael Cunliffe for Dead of Night. Click on the pictures to see a larger version.

Dead of Night Cover by Eric Lofgren

Werewolf by Eric Lofgren

There's Nothing Here by Michael Cunliffe

Zombie by Eric Lofgren

Figure in the Woods by
Michael Cunliffe

Dead of Night Downloads

Character sheet & quick play rules

Pocket sized character sheet

Night of the Santa Claws

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